Loading Overlay
A simple overlay to visualize loading of scenes with a progress bar.
Simple Usage
Attach the component to a GameObject outside of a canvas and assign the required fields.
After configuring your loading overlay, create a prefab of it and assign it to the Loading Overlay Manager.
The visibility of the overlay is controlled by a CanvasGroup alpha value.
To load a scene from a button you could use the Load Scene component or via code.
Code Usage
public void LoadScene(string sceneName)
{
if (UILoadingOverlayManager.Instance != null)
{
UILoadingOverlay loadingOverlay = UILoadingOverlayManager.Instance.Create();
if (loadingOverlay != null)
{
loadingOverlay.LoadScene(sceneName);
}
else
{
Debug.LogWarning("Failed to instantiate the loading overlay prefab, make sure it's assigned on the manager.");
}
}
}