Black Overlay

A simple overlay used behind windows.

Simple Usage

Attach the component to any GameObject.

Create a prefab of it and assign it to the Black Overlay Manager.

The visibility of the overlay is controlled by a CanvasGroup alpha value.

To use the overlay with a Window, select the window and tick the Use Black Overlay checkbox.

Code Usage

You can access the black overlay at any time by the GetOverlay(GameObject relativeGameObject) static method.

public void ShowBlackOverlay()
    // Get an overlay in the current canvas
    UIBlackOverlay overlay = UIBlackOverlay.GetOverlay(this.gameObject);
    // Show it
    if (overlay != null)